Status Effects are conditions that can either increase or decrease a character's performance in battle and some Status Effects also have requirements to activate. You can check Status Effects of a character in battle by long tapping on them.
Will not die even if HP becomes 0. Great decrease in the effects of Heal and grant Armor skills. This effect will not be removed at end of battle.
Character Exclusive Effects
Technically speaking, character exclusive effects can simply be considered to be a character's passive ability instead of a status effect. These are the effects of those passive abilities that explicitly grant a labelled effect within the status screen of the affected character. Some good counterexamples would be Karnulla and Jahan's retaliate abilities, as well as Lio and Leah's passives stacking, which are passives but are not explicitly labelled as status effects.
For detailed information, please refer to individual character pages.
[Sione MZ exclusive] Start with 10 stacks. 20 stacks max. If Water Pressure goes over 20 stacks, the water gun will explode and remove all debuffs from all player characters. It'll also remove 3 stacks of Water Pressure.
[Pang exclusive] Upon 4 stacks, grant 1 extra attack for next skill.
Other Status Effects
To increase the game's difficulty and further capitalize on its strategic nature, many enemies and stages in the game can have or grant the players unique status effects, which can be either beneficial or detrimental to the player, commonly being the latter.
Upon tapping and holding on an enemy in a stage, the player can also view its special abilities/status effects. Due to huge variety of effects the enemies can have, ranging from invulnerability to curses that can instantly trigger death of player characters if not acted accordingly, it's recommended that the player should always check the enemies' info before engaging in battles.
There are some commonly-seen status effects that are unique to the enemy, exception being Stumble, which can be applied by Law, but is not considered a unique status effect to him.
Buffs and Debuffs that stack have their effects multiplied by the number of stacks applied, typically with a cap of three (3). Each stack has a separate duration relative to the turn it was applied.
On the other hand, Character Exclusive Effects typically do not wear off until a specific condition is met. For example, Pang's Winded Up will never expire and will only reset when he dies or it is expended using a skill upon maxing the stacks.