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Statuseffect

Hestia, Yamitsuki, Golemwalt and an enemy with various buffs and debuffs applied to

Status Effects are conditions that can either increase or decrease a character's performance in battle and some Status Effects also have requirements to activate. You can check Status Effects of a character in battle by long tapping on them.

Summary

Common Status Effects

These status effects can be applied by many characters as well as enemies. They all have their own unique icons.

Buffs
Status Effect Description
Armor Shift
Armor Shift Icon
Upon the end of self-turn, grant self HP equal to 30% of current Armor for each stack. 3 stacks max.
Charisma
Charisma Icon
Increase all allies' skill power by 30% for each stack. 3 stacks max.
Damage Reduction
Damage Reduction Icon
Upon incoming damage skill, decrease skill power by 30% for each stack. 3 stacks max.
Enhance
Enhance Icon
Increase skill power by 30% for each stack. 3 stacks max.
Rage
Rage Icon
Increase skill power by 30% for each stack. 3 stacks max. Upon incoming damage skill, grant self 1 stack.
Regen
Regen Icon
Upon the end of self-turn, heal self 10% max HP for each stack. 3 stacks max. Remove upon incoming damage skill.
Tank Up
Tank Up Icon
Upon incoming damage skill, grant self Armor equal to 10% max Armor for each stack. 3 stacks max.
Vigilance
Vigilance Icon
Upon incoming damage skill, 30% chance to evade damage for each stack. 3 stacks max.
War Cry
War Cry Icon
Increase skill power by 30% for each stack. 3 stacks max. Upon cast skill, grant self 1 stack.


Debuffs
Status Effect Description
Exhaust
Exhaust Icon
Decrease skill power by 30% for each stack. 3 stacks max.
Poison
Poison Icon
Upon the end of self-turn, lose 10% current HP for each stack. 3 stacks max. Remove upon receive Heal.
Stun
Stun Icon
Can't cast skill. Remove upon incoming damage skill.
Tear
Tear Icon
Upon cast skill, lose 10% current HP for each stack. 3 stacks max.
Vulnerability
Vulnerability Icon
Upon incoming damage skill, increase skill power by 30% for each stack. 3 stacks max.


Special
Status Effect Description
Taunt
Taunt Icon
Become primary target.

Character Exclusive Effects

Technically speaking, character exclusive effects can simply be considered to be a character's passive ability instead of a status effect. These are the effects of those passive abilities that explicitly grant a labelled effect within the status screen of the affected character. Some good counterexamples would be Karnulla and Jahan's retaliate abilities, as well as Lio and Leah's passives stacking, which are passives but are not explicitly labelled as status effects.

For detailed information, please refer to individual character pages.

Character Exclusive Effects
Status Effect Description
Clockwork
Status Icon
[Tica SP exclusive] Tica's skills will change based on her Clockwork stacks. 5 stacks max.
Close Immunity
Status Icon
[Izumi exclusive] Upon taking damage, will not shift back to "Close" position once per stack. Can have multiple stacks.
Deep Slumber
Status Icon
[Masked Girl exclusive] Upon 12 stacks, trigger death of this character.
Encore
Status Icon
[Sophie exclusive] Increase character's skill ratio by 30%. 1 stack max.
Foresight
Status Icon
[Hyde exclusive] Can see the hidden effects on Hyde.
Fury
Status Icon
[Law exclusive]
Game Tag
Status Icon
[Kittyeyes, Kittyeyes Skill Book and Kittyeyes SP exclusive]
Guilt
Status Icon
[Pang SP exclusive] Upon start of player's turn, grant self Taunt. Can't be affected by allies' Heal and grant Armor skills.
Lasting
Status Icon
[Sherlock Skill Book exclusive] All buffs and debuffs this character has will not be removed at the end of each battle.
Mage Power
Status Icon
[Charle Skill Book exclusive] Increase skill ratio by 10% for each stack. 3 stacks max.
Overload
Status Icon
[Lio SP exclusive] When Lio has Overload, his skills change.
Rant Rave
Status Icon
[Ned exclusive] Select random enemy to Attack instead, increase skill power by 50%.
Shock Lock
Status Icon
[Experiment and Experiment Skill Book exclusive] Upon the end of turn, grant self 3 stacks Vulnerability and Exhaust.
Support
Status Icon
[Kittyeyes SP exclusive] Upon cast damage skill by ally, Kittyeyes will throw her knife at the same target and grant Game Tag, 3 stacks max.
Undead
Status Icon
[Devious, Morris and Hestia Skill Book exclusive] Will not die even if HP becomes 0. Great decrease in the effects of Heal and grant Armor skills.
Vigor
Status Icon
[Kittyeyes SP exclusive] Upon 3 stacks Vigor, remove Vigor from self, trigger 4-orb skill.
Winded Up
Status Icon
[Pang exclusive] Upon 4 stacks, grant 1 extra attack for next skill.

Other Status Effects

Unique Status Effect

An enemy Charle with a unique buff, granting him invulnerability to 1-orb and 2-orb skills.

To increase the game's difficulty and further capitalize on its strategic nature, many enemies and stages in the game can have or grant the players unique status effects, which can be either beneficial or detrimental to the player, commonly being the latter.

Upon tapping and holding on an enemy in a stage, the player can also view its special abilities/status effects. Due to huge variety of effects the enemies can have, ranging from invulnerability to curses that can instantly trigger death of player characters if not acted accordingly, it's recommended that the player should always check the enemies' info before engaging in battles.

There are some commonly-seen status effects that are unique to the enemy, exception being Status Icon Stumble, which can be applied by Template:Law, but is not considered a unique status effect to him.

Stacking

Buffs and Debuffs that stack have their effects multiplied by the number of stacks applied, typically with a cap of three (3). Each stack has a separate duration relative to the turn it was applied.

On the other hand, Character Exclusive Effects typically do not wear off until a specific condition is met. For example, Pang's Winded Up will never expire and will only reset when he dies or it is expended using a skill upon maxing the stacks.

See Also

Systems

CombatStatus EffectsStatisticsInfuseResonanceContract CraftingItemsMarketGuilds (Facilities) •

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