Resonance is the increase of a character's Tier. Resonance can change the skills and increase the character's stats.
There are 4 tiers in total: N, R, SR, SSR. At tier SSR, the character can further resonate 10 more times to increase their stats, but their skills will not change.
This summary shows the number of materials required for the resonance of Ned as an example.
This summary isn't accurate for every character. In order to know the proper resonance materials, please refer to individual character pages.
|Resonance Level||Tear||Regional Material||Soul Enery||Character Mineral||Curren|
|Exceed: +1 , +2||-|
|Exceed: +3, +4||-|
|Exceed: +5 to +10||-|
Materials for Resonance
The type and amount of resonance soul energy required depends on the type and rarity of the characters.
- Gold Orb Characters require Gold R/SR/SSR Soul Energy.
- Black Orb Characters require Black R/SR/SSR Soul Energy.
- White Orb Characters require White R/SR/SSR Soul Energy
The region material needed for resonance depends on the character. A list of region materials, as well as the quantity needed for resonance, can be found below.
Tears are required for resonance. The tears needed, in increasing order of rarity, are:
When a character reaches tier SSR, the option to Exceed said character will be available.
Each time an exceed is performed, the character's exceed tier will go up by one level, denoted by a + (plus) symbol and a number next to the character's name. A character can be exceeded up to +11.
With every exceed, 50 Attack and 300 Health are directly added to the unit's base stats, and when the character is exceeded to +6 or higher, a small percentage increase is applied to their stat as well.
To perform Contract Crafting, players need to accumulate a specific number of Origin Stones required, which can then be used to craft any of the available characters in Contract Crafting.