Resonance is the increase of a character's Tier. Resonance can change a character's skills and increase a character's stats.
There are 4 tiers in total: N, R, SR, SSR. At tier SSR, a character can further resonate 15 more times to increase their stats, but their skills will not change.
This summary shows the materials required for Ned's resonance as an example.
This summary is not accurate for every character. The amount of materials needed at each stage is the same for all characters, but the type of materials needed differs from character to character. In order to know the actual resonance materials, please refer to individual character pages.
|Resonance Level||Tear||Regional Material||Soul Energy||Character Mineral||Curren|
|Exceed: +1, +2||-|
|Exceed: +3, +4||-|
|Exceed: +7, +8, +9||-|
Materials for Resonance
The type and amount of resonance soul energy required depends on the type and rarity of the characters.
- Gold Orb Characters require Gold R/SR/SSR Soul Energy.
- Black Orb Characters require Black R/SR/SSR Soul Energy.
- White Orb Characters require White R/SR/SSR Soul Energy
The region material needed for resonance depends on the character. Regional materials fall under two rarities, basic and advanced.
Tears are required for resonance. The tears needed, in increasing order of rarity, are:
When a character reaches tier SSR, the option to Exceed said character will be available.
Each time an exceed is performed, the character's exceed tier will go up by one level, denoted by a + (plus) symbol and a number next to the character's name. A character can be exceeded up to +15.
With every exceed, 50 Attack and 300 Health are directly added to the unit's base stats, and when the character is exceeded to +6 or higher, a small percentage increase is applied to their stat as well.
To perform Contract Crafting, players need to accumulate a specific number of Origin Stones required, which can then be used to craft any of the available characters in Contract Crafting.