Lang: |
Bump in the Night | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Brutality Descends | |||||
When facing more than 1 enemy, allies' skill ratio increases by 10%. | |||||
[Passive Skill] Survival Instinct | |||||
In Combat stance, Lazer will use a weapon to block an attack, decreasing damage by 10%, if Lazer successfully dodges the attack, enter Striking stance. | |||||
[1-orb skill] Dual Destruction | |||||
Combat: Grant self Enhance and Vigilance. Striking: Enter Combat stance, grant self ( x 1.5) Armor. | |||||
[2-orb skill] Illusory Blade | |||||
Combat: Attack ( x 2) front row enemy. Striking: Use poison dart to Attack ( x 1) back row enemy, grant Poison. | |||||
[4-orb skill, square] Midnight Murderer | |||||
Combat: Attack ( x 2) all enemies, enter Striking stance. Striking: Attack selected enemy, if enemy's HP is less than Lazer's highest HP value, kill the target, otherwise Attack ( x 3). |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
to | x1 | x2 | x6 | x15 | x3000 |
Info[]
Originally a captive of the Kingdom Of The Sun serving as a soldier for the Kingdom. After having had enough, he fled for his life and became a warrior for the Desert Kingdom, making his way up the ranks until he eventually became general. Faithfully serving as Queen Diana's right-hand man, they are always in conflict with the power of the Holy Shrine, with both parties balancing out the other.
With exceptional fighting abilities and a gloomy demeanor, the aura of solemn death exudes from his body. Besides the Queen, no one dares approach him. Lazer rarely expresses his emotions and his thoughts are nearly impossible to grasp. No one is sure if he is evil or good, but everyone agrees his will is determined and tenacious. To reach his goals, he will not stop at anything and has become one to fear in the minds of those who live in the Desert Kingdom.
♦ 23 yrs old (9th of Ice month)
♦ 178 cm
♦ CV: Ryōtarō Okiayu
Killer Moves | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Brutality Descends | |||||
When facing more than 1 enemy, allies' skill ratio increases by 15%. | |||||
[Passive Skill] Survival Instinct | |||||
In Combat stance, Lazer will use a weapon to block an attack, decreasing damage by 20%, if Lazer successfully dodges the attack, enter Striking stance. | |||||
[1-orb skill] Dual Destruction | |||||
Combat: Grant self Enhance and Vigilance. Striking: Enter Combat stance, grant self ( x 1.5) Armor. | |||||
[2-orb skill] Illusory Blade | |||||
Combat: Attack ( x 2) front row enemy. Striking: Use poison dart to Attack ( x 1) back row enemy, grant 2 turns Poison. | |||||
[4-orb skill, square] Midnight Murderer | |||||
Combat: Attack ( x 2) all enemies, enter Striking stance. Striking: Attack selected enemy, if enemy's HP is less than Lazer's highest HP value, kill the target, otherwise Attack ( x 3). |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
to | x1 | x6 | x8 | x30 | x10000 |
Info[]
Originally a captive of the Kingdom Of The Sun serving as a soldier for the Kingdom. After having had enough, he fled for his life and became a warrior for the Desert Kingdom, making his way up the ranks until he eventually became general. Faithfully serving as Queen Diana’s right-hand man, they are always in conflict with the power of the Holy Shrine, with both parties balancing out the other.
With exceptional fighting abilities and a gloomy demeanor, the aura of solemn death exudes from his body. Besides the Queen, no one dares approach him. Lazer rarely expresses his emotions and his thoughts are nearly impossible to grasp. No one is sure if he is evil or good, but everyone agrees his will is determined and tenacious. To reach his goals, he will not stop at anything and has become one to fear in the minds of those who live in the Desert Kingdom.
♦ 30 yrs old (9th of Ice month)
♦ 178 cm
♦ CV: Ryōtarō Okiayu
General Horror | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Blood Road to Hell | |||||
When facing more than 1 enemy, allies' skill ratio increases by 20%. | |||||
[Passive Skill] Time's Up | |||||
In Combat stance, Lazer will use a weapon to block an attack, decreasing damage by 30%, if Lazer successfully dodges the attack, enter Striking stance. | |||||
[1-orb skill] Reaper's Sickle | |||||
Combat: Grant self Enhance and Vigilance. Striking: Enter Combat stance, grant self ( x 1.5) Armor. | |||||
[2-orb skill] Ksana Assassin | |||||
Combat: Attack front row enemy ( x 2). Striking: Use poison dart to Attack ( x 1) back row enemy, grant 3 turns Poison. | |||||
[4-orb skill, square] Death Spiral | |||||
Combat: Attack all enemies ( x 2), enter Striking stance. Striking: Attack selected enemy, if enemy's HP is less than Lazer's highest HP value, kill the target, otherwise Attack ( x 3). |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
Exceed: +1 | - | x1 | x3 | x10 | x2000 |
Exceed: +2 | - | x2 | x3 | x10 | x2500 |
Exceed: +3 | - | x2 | x4 | x10 | x3000 |
Exceed: +4 | - | x2 | x5 | x10 | x3000 |
Exceed: +5 | - | x2 | x3 x2 |
x10 | x3500 |
Exceed: +6 | - | x2 | x3 x2 |
x10 | x4000 |
Exceed: +7 | - | x3 | x3 x2 |
x10 | x4500 |
Exceed: +8 | - | x3 | x4 x4 |
x10 | x5000 |
Exceed: +9 | - | x3 | x4 x4 |
x10 | x5500 |
Exceed: +10 | - | x4 | x4 x4 |
x10 | x6000 |
Exceed: +11 | x1 | x4 | x5 | x10 | x6500 |
Exceed: +12 | x1 | x4 | x5 | x10 | x7000 |
Exceed: +13 | x1 | x5 | x5 x2 |
x10 | x7000 |
Exceed: +14 | x1 | x5 | x6 x4 |
x10 | x7500 |
Exceed: +15 | x1 | x5 | x6 x4 |
x10 | x8000 |
Exceed: +16 | x2 | x6 | x7 x20 |
x15 | x10000 |
Exceed: +17 | x2 | x6 | x7 x30 |
x15 | x12000 |
Exceed: +18 | x2 | x6 | x7 x40 |
x15 | x15000 |
Exceed: +19 | x2 | x7 | x8 x50 |
x15 | x15000 |
Exceed: +20 | x2 | x7 | x8 x60 |
x15 | 20000 |
Info[]
Originally a captive of the Kingdom Of The Sun serving as a soldier for the Kingdom. After having had enough, he fled for his life and became a warrior for the Desert Kingdom, making his way up the ranks until he eventually became general. Faithfully serving as Queen Diana's right-hand man, they are always in conflict with the power of the Holy Shrine, with both parties balancing out the other.
With exceptional fighting abilities and a gloomy demeanor, the aura of solemn death exudes from his body. Besides the Queen, no one dares approach him. Lazer rarely expresses his emotions and his thoughts are nearly impossible to grasp. No one is sure if he is evil or good, but everyone agrees his will is determined and tenacious. To reach his goals, he will not stop at anything and has become one to fear in the minds of those who live in the Desert Kingdom.
Lazer has not only climbed to the rank of general, he also serves as both the primary protector for Queen Diana, and her darkest shadow...
♦ 41 yrs old (9th of Ice month)
♦ 178 cm
♦ CV: Ryōtarō Okiayu
General Horror | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Blood Road to Hell | |||||
When facing more than 1 enemy, allies' skill ratio increases by 20%. | |||||
[Passive Skill] Time's Up | |||||
Grant self Taunt for all turns. In Combat stance, Lazer will use a weapon to block an attack, decreasing damage by 40%. After Lazer is attacked, if he successfully dodges the attack or receives 0 damage, trigger his 1-orb skill. | |||||
[1-orb skill] Reaper's Sickle | |||||
Combat: Enter Striking stance, grant self Enhance and Vigilance for 3 turns. Striking: Enter Combat stance, grant self ( x 1.5) Armor and Damage Reduction. | |||||
[2-orb skill] Ksana Assassin | |||||
Combat: Attack front row enemy ( x 2). Striking: Use poison dart to Attack ( x 1) back row enemy, grant 3 turns Poison. | |||||
[4-orb skill, square] Death Spiral | |||||
Combat: Attack all enemies ( x 2), enter Striking stance. Striking: Attack selected enemy, if enemy's HP is less than Lazer's highest HP value, kill the target, otherwise Attack ( x 3). |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
At SSR and Exceed +5 |
x10 | x2 | - | x30 | - |
Info[]
- See SSR Tier.
General Horror | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Blood Road to Hell | |||||
When facing more than 1 enemy, allies' skill ratio increases by 30%. Upon the start of player's turn, if the front row ally has Vigilance and Taunt trigger their 1-orb skill. | |||||
[Passive Skill] Time's Up | |||||
Grant self Taunt for all turns. In Combat stance, Lazer will use a weapon to block an attack, decreasing damage by 40%. After Lazer is attacked, if he successfully dodges the attack or receives 0 damage, trigger his 1-orb skill. | |||||
[1-orb skill] Reaper's Sickle | |||||
Combat: Enter Striking stance, grant self Enhance and Vigilance for 3 turns. Striking: Enter Combat stance, grant self ( x 1.5) Armor and Damage Reduction. | |||||
[2-orb skill] Ksana Assassin | |||||
Combat: Attack ( x 2.5) front row enemy, Grant self War Cry.. Striking: Use poison dart to Attack ( x 2) selected enemy, grant 3 turns Poison. | |||||
[4-orb skill, any shape] Death Spiral | |||||
Combat: Attack all enemies ( x 3.5), enter Striking stance. Striking: Attack selected enemy, if enemy's HP is less than Lazer's highest HP value, kill the target and 2 orbs become gold, otherwise Attack ( x 6.5). |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
At SSR and Exceed +10 |
x10 | x3 | - | x45 | - |
Info[]
- See SSR Tier.
White Soultaker | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Judgmental Malice | |||||
Upon the start of player's turn, if there is more than 1 ally on the battlefield and the front row ally has ( Enhance and Damage Reduction) or ( Tank Up and Armor Shift), trigger their 2-orb skill. | |||||
[Passive Skill] Purifying Sanctum | |||||
Grant self Taunt for all turns. When this character enters Combat stance, grant self Block for all turns. When entering Striking stance, remove Block from self and remove 1 orb that isn't a selected character's orb. | |||||
[1-orb skill] Retributive Belief | |||||
Combat: Enter Striking stance, grant all allies 2 turns of Damage Reduction and 2 turns of Armor Shift. Striking: Enter Combat stance, grant all allies 2 turns of Enhance and 2 turns of Tank Up | |||||
[2-orb skill] Holy Blade Corrosion | |||||
Combat: Armor Penetration ( x 1.875) front row enemy. Striking: Armor Penetration ( x 1.5) front row enemy, grant Vulnerability for 2 turns. | |||||
[4-orb skill, square] Soul Entombment | |||||
Combat: Armor Penetration ( x 3.375) front row enemy, trigger self 1-orb skill. Striking: Armor Penetration ( x 3.375) front row enemy, trigger self 1-orb skill. If this character has Enhance, Damage Reduction, Tank Up, and Armor Shift, instead Armor Penetration ( x 6) front row enemy, grant self War Cry for 2 turns, and trigger self 1-orb skill. |
Resonance[]
- See SSR Tier.
Info[]
- See SSR Tier.
White Soultaker | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Judgmental Malice | |||||
Upon the start of player's turn, if there is more than 1 ally on the battlefield and the front row ally has ( Enhance and Damage Reduction) or ( Tank Up and Armor Shift), trigger their 2-orb skill. | |||||
[Passive Skill] Purifying Sanctum | |||||
Grant self Taunt for all turns. When this character enters Combat stance, grant self Block for all turns. When entering Striking stance, remove Block from self and remove 1 orb that isn't a selected character's orb. | |||||
[1-orb skill] Retributive Belief | |||||
Combat: Enter Striking stance, grant all allies 3 turns of Damage Reduction and 3 turns of Armor Shift. Striking: Enter Combat stance, grant all allies 3 turns of Enhance and 3 turns of Tank Up | |||||
[2-orb skill] Holy Blade Corrosion | |||||
Combat: Armor Penetration ( x 2.25) front row enemy. Striking: Armor Penetration ( x 1.875) front row enemy, grant Vulnerability for 3 turns. | |||||
[4-orb skill, square] Soul Entombment | |||||
Combat: Armor Penetration ( x 3.375) front row enemy, trigger self 1-orb skill. Striking: Armor Penetration ( x 3.375) front row enemy, trigger self 1-orb skill. If this character has Enhance, Damage Reduction, Tank Up, and Armor Shift, instead Armor Penetration ( x 6) front row enemy, grant self War Cry for 2 turns, and trigger self 1-orb skill. |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
At SSR and Exceed +5 |
x10 | x2 | - | x30 | - |
Info[]
- See SSR Tier.
White Soultaker | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | 64 | Health | 300 | Revive | 8 |
Skills | |||||
---|---|---|---|---|---|
[Advisor Skill] Judgmental Malice | |||||
Upon the start of battle, trigger the front row ally's 1-orb skill. Upon the start of player's turn, if the front row ally has ( Enhance and Damage Reduction) or ( Tank Up and Armor Shift), grant them Duplicate for 5 turns and trigger their 2-orb skill. When an ally has Duplicate, increase their skill ratio by 30%. When an ally's Duplicate is removed, trigger their 2-orb skill. | |||||
[Passive Skill] Purifying Sanctum | |||||
Grant self Taunt for all turns. When this character enters Combat stance, grant self Block and Duplicate for all turns. When entering Striking stance, remove Block from self and remove 4 orbs that aren't a selected ally's orbs. Upon the start of battle, trigger this character's 1-orb skill. | |||||
[1-orb skill] Retributive Belief | |||||
Combat: Enter Striking stance, grant all allies 3 turns of Damage Reduction and 3 turns of Armor Shift. Striking: Enter Combat stance, grant all allies 3 turns of Enhance and 3 turns of Tank Up | |||||
[2-orb skill] Holy Blade Corrosion | |||||
Combat: Armor Penetration ( x 2.25) front row enemy. Striking: Armor Penetration ( x 1.875) front row enemy, grant Vulnerability for 3 turns. | |||||
[4-orb skill, any shape] Soul Entombment | |||||
Combat: Armor Penetration ( x 4.125) front row enemy, trigger self 1-orb skill. Striking: Armor Penetration ( x 4.125) front row enemy, trigger self 1-orb skill. If this character has Enhance, Damage Reduction, Tank Up, and Armor Shift, instead Armor Penetration ( x 7.5) front row enemy, grant self War Cry for 4 turns, and trigger self 1-orb skill. |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
At SSR and Exceed +10 |
x10 | x3 | - | x45 | - |
Info[]
- See SSR Tier.
Voicelines[]
- See Lazer/Voicelines
Gallery[]
In Other Languages[]
Language | Name |
---|---|
Japanese | レイザー・バーナード (Reizā Bānādo) |
Chinese (Traditional) | 雷薩・伯納德 (Léisà Bónàdé) |
Chinese (Simplified) | 雷萨・伯纳德 (Léisà Bónàdé) |
Korean | 레이저・버나드 (Reijeo Beonadeu) |
See Also[]
Characters |
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