Enigma Ignite | |||||
Battle Info[]
Base Stats | |||||
---|---|---|---|---|---|
Attack | {{{attack}}} | Health | {{{health}}} | Revive | {{{revive}}} |
Base stats taken at R Tier, Level 1. For more details, see Statistics
Skills | |||||
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[Advisor Skill] Convert Alert | |||||
2 orbs become gold. [CD: 7] | |||||
[Passive Skill] Kick Starter | |||||
Upon Tier SR, unlock passive skill. | |||||
[1-orb skill] Manners Maketh Man | |||||
Heal ( x 0.9) self. If have Shock Lock, remove Shock Lock. | |||||
[2-orb skill] Manner Of Whack | |||||
Attack ( x 2) front row enemy. If have Shock Lock, cannot cast skill. | |||||
[4-orb skill, square] Mind Your Manners | |||||
Attack ( x 3) all enemies. Grant self Shock Lock. If have Shock Lock, cannot cast skill. |
Resonance[]
Resonance Level | Tear | Material | Soul Energy | Character Mineral | Curren |
---|---|---|---|---|---|
to | x1 | x2 | x6 | x15 | x3000 |
Info[]
Experiment
Assembled from corpse parts and codenamed No. 46, this is Aosta's first successful postmortem animation.
Immensely strong but clumsy as well, it has the intelligence and vocabulary of a 3 year old. Feelings of intense happiness can cause it to run amok.
Long hours in the lab have made it very curious about the outside world. One of Aosta's most prized possessions, a Character Mineral, is stuck on the back of its head, controlling every move it makes...
♦ Manufactured a year ago (10th of Fire month)
♦ 200 cm
♦ CV: ---